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Barrel Mods 1

Barrel Mods 1
Research Category Weaponry
Resources Required Europium, Polymer, Power Circuit, Titanium, Ytterbium, Zero Wire
Relevant Skills Weapon Engineering

Barrel Mods 1 overview

Barrel Mods 1 is a Starfield research project in the Weaponry category. You can begin this research project by visiting a Research Laboratory aboard your ship (if you have one installed), at an outpost, or in various locations throughout the Settled Systems.

Barrel Mods 1 requirements

Every research project has an associated resource cost. In order to further a research project, you will need to have the appropriate resources stored in your personal inventory, or in the cargo hold of your ship, or within the storage containers at your outpost.

At present, it appears that the Research Lab must be within a set range of a ship’s cargo hold or an outpost’s storage in order to use the resources in a research project.

You require the following skills and prerequisite research to unlock Barrel Mods 1 as a research option:

This research project does not require any skills to unlock.

No previous research projects are required to research this project.

To research Barrel Mods 1, you require the following resources:

ResourceAmount
Iron3
Nickel3
Sealant2