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All of the Starfield MULE II ship stats, and where you can find it.

Class A
Hull 659
Shield 550
Jump 15
Reactor 23
Cargo Capacity 1460
Cost 132550
Mass 734

MULE II overview

The Starfield MULE II is a Class A Starfield ship with a starting mass of 734, and a credit value of 132550. Once you have the MULE II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

MULE II stats

A ship’s hull determines how much damage it can take before it is destroyed. The MULE II has a hull of 659, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The MULE II has the following stats:

Ship class: A

Reactor power: 23

Crew capacity: 2

Gravity jump distance:  15 LY

Shield: 550

Laser weapon strength: This ship does not come with laser weapons.

Ballistic weapon strength: This ship does not come with ballistic weapons.

Missile weapon strength: 40

Particle beam weapon strength: 11

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The MULE II already comes with a cargo capacity of 1460. However, you can expand on this by installing additional ship components.

You can find the MULE II at the following locations: