MULE II

All of the Starfield MULE II ship stats, and where you can find it.

MULE II
ClassA
Hull659
Shield550
Jump15
Reactor23
Cargo Capacity1,460
Cost132550

MULE II overview

The Starfield MULE II is a Class A Starfield ship with a starting mass of unknown, and a credit value of 132550. Once you have the MULE II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

MULE II stats

A ship’s hull determines how much damage it can take before it is destroyed. The MULE II has a hull of 659, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The MULE II has the following stats:

Ship class: A

Reactor power: 23

Crew capacity: 2

Gravity jump distance:  15 LY

Shield: 550

Laser weapon strength: This ship does not come with laser weapons.

Ballistic weapon strength: This ship does not come with ballistic weapons.

Missile weapon strength: This ship does not come with missile weapons.

Particle beam weapon strength: This ship does not come with particle beam weapons.

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The MULE II already comes with a cargo capacity of 1,460. However, you can expand on this by installing additional ship components.

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