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Mustang II

All of the Starfield Mustang II ship stats, and where you can find it.

Mustang II
Class A
Hull 618
Shield 550
Jump 18
Reactor 23
Cargo Capacity 675
Cost 108895
Mass 479

Mustang II overview

The Starfield Mustang II is a Class A Starfield ship with a starting mass of 479, and a credit value of 108895. Once you have the Mustang II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

Mustang II stats

A ship’s hull determines how much damage it can take before it is destroyed. The Mustang II has a hull of 618, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The Mustang II has the following stats:

Ship class: A

Reactor power: 23

Crew capacity: 2

Gravity jump distance:  18 LY

Shield: 550

Laser weapon strength: 8

Ballistic weapon strength: This ship does not come with ballistic weapons.

Missile weapon strength: 42

Particle beam weapon strength: 18

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The Mustang II already comes with a cargo capacity of 675. However, you can expand on this by installing additional ship components.

You can find the Mustang II at the following locations:

Starfield Mustang II ship ID

If you want to get the Mustang II for free and without hunting it down, your best bet is to use a Starfield console command to spawn the ship you nearby.

To get the Mustang II for free, open the console command window and input the following command:

player.placeatme 00042397

This will spawn the ship nearby. However, because of the size of most Starfield ships, there is a strong likelihood this will spawn the entrance to the ship beneath terrain. As a result, use the tcl command to turn clipping off, and allow yourself to fly to the ship’s entrance. If you open the door from the inside, you’ll be able to board and commandeer the newly spawned Mustang II. If the door is locked, use the unlock command on the door to bypass the lock.