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Privateer II

All of the Starfield Privateer II ship stats, and where you can find it.

Privateer II
Class A
Hull 730
Shield 650
Jump 22
Reactor 26
Cargo Capacity 220
Cost 171625
Mass 411

Privateer II overview

The Starfield Privateer II is a Class B Starfield ship with a starting mass of 804, and a credit value of 210150. Once you have the Privateer II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

Privateer II stats

A ship’s hull determines how much damage it can take before it is destroyed. The Privateer II has a hull of 783, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The Privateer II has the following stats:

Ship class: B

Reactor power: 24

Crew capacity: 5

Gravity jump distance:  28 LY

Shield: 690

Laser weapon strength: This ship does not come with laser weapons.

Ballistic weapon strength: 30

Missile weapon strength: This ship does not come with missile weapons.

Particle beam weapon strength: 32

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The Privateer II already comes with a cargo capacity of 730. However, you can expand on this by installing additional ship components.

You can find the Privateer II at the following locations:

Starfield Privateer II ship ID

If you want to get the Privateer II for free and without hunting it down, your best bet is to use a Starfield console command to spawn the ship you nearby.

To get the Privateer II for free, open the console command window and input the following command:

player.placeatme 000B197B

This will spawn the ship nearby. However, because of the size of most Starfield ships, there is a strong likelihood this will spawn the entrance to the ship beneath terrain. As a result, use the tcl command to turn clipping off, and allow yourself to fly to the ship’s entrance. If you open the door from the inside, you’ll be able to board and commandeer the newly spawned Privateer II. If the door is locked, use the unlock command on the door to bypass the lock.