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Rambler II

All of the Starfield Rambler II ship stats, and where you can find it.

Rambler II
Class A
Hull 502
Shield 455
Jump 30
Reactor 20
Cargo Capacity 260
Cost 87850
Mass 264

Rambler II overview

The Starfield Rambler II is a Class A Starfield ship with a starting mass of 264, and a credit value of 87850. Once you have the Rambler II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

Rambler II stats

A ship’s hull determines how much damage it can take before it is destroyed. The Rambler II has a hull of 502, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The Rambler II has the following stats:

Ship class: A

Reactor power: 20

Crew capacity: 2

Gravity jump distance:  30 LY

Shield: 455

Laser weapon strength: This ship does not come with laser weapons.

Ballistic weapon strength: This ship does not come with ballistic weapons.

Missile weapon strength: 42

Particle beam weapon strength: 18

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The Rambler II already comes with a cargo capacity of 260. However, you can expand on this by installing additional ship components.

You can find the Rambler II at the following locations:

Starfield Rambler II ship ID

If you want to get the Rambler II for free and without hunting it down, your best bet is to use a Starfield console command to spawn the ship you nearby.

To get the Rambler II for free, open the console command window and input the following command:

player.placeatme 00042374

This will spawn the ship nearby. However, because of the size of most Starfield ships, there is a strong likelihood this will spawn the entrance to the ship beneath terrain. As a result, use the tcl command to turn clipping off, and allow yourself to fly to the ship’s entrance. If you open the door from the inside, you’ll be able to board and commandeer the newly spawned Rambler II. If the door is locked, use the unlock command on the door to bypass the lock.