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Responder II

All of the Starfield Responder II ship stats, and where you can find it.

Responder II
Class A
Hull 531
Shield 375
Jump 15
Reactor 20
Cargo Capacity 1460
Cost 97825
Mass 713

Responder II overview

The Starfield Responder II is a Class A Starfield ship with a starting mass of 448, and a credit value of 116150. Once you have the Responder II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

Responder II stats

A ship’s hull determines how much damage it can take before it is destroyed. The Responder II has a hull of 604, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The Responder II has the following stats:

Ship class: A

Reactor power: 23

Crew capacity: 3

Gravity jump distance:  18 LY

Shield: 520

Laser weapon strength: This ship does not come with laser weapons.

Ballistic weapon strength: This ship does not come with ballistic weapons.

Missile weapon strength: This ship does not come with missile weapons.

Particle beam weapon strength: 12

Electromagnetic weapon strength: 1

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The Responder II already comes with a cargo capacity of 410. However, you can expand on this by installing additional ship components.You can find the Responder II at the following locations:

Starfield Responder II ship ID

If you want to get the Responder II for free and without hunting it down, your best bet is to use a Starfield console command to spawn the ship you nearby.

To get the Responder II for free, open the console command window and input the following command:

player.placeatme 003A2E69

This will spawn the ship nearby. However, because of the size of most Starfield ships, there is a strong likelihood this will spawn the entrance to the ship beneath terrain. As a result, use the tcl command to turn clipping off, and allow yourself to fly to the ship’s entrance. If you open the door from the inside, you’ll be able to board and commandeer the newly spawned Responder II. If the door is locked, use the unlock command on the door to bypass the lock.