Slipstream II

All of the Starfield Slipstream II ship stats, and where you can find it.

Slipstream II
ClassB
Hull846
Shield730
Jump29
Reactor24
Cargo Capacity340
Shielded Capacity0
Cost264975
Mass718

Slipstream II overview

The Starfield Slipstream II is a Class B Starfield ship with a starting mass of 718, and a credit value of 264975. Once you have the Slipstream II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

Slipstream II stats

A ship’s hull determines how much damage it can take before it is destroyed. The Slipstream II has a hull of 846, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The Slipstream II has the following stats:

Ship class: B

Reactor power: 24

Crew capacity: 5

Gravity jump distance:  29 LY

Shield: 730

Laser weapon strength: This ship does not come with laser weapons.

Ballistic weapon strength: This ship does not come with ballistic weapons.

Missile weapon strength: 52

Particle beam weapon strength: 48

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The Slipstream II already comes with a cargo capacity of 340. However, you can expand on this by installing additional ship components.

Starfield Slipstream II ship ID

If you want to get the Slipstream II for free and without hunting it down, your best bet is to use a Starfield console command to spawn the ship you nearby.

To get the Slipstream II for free, open the console command window and input the following command:

player.placeatme 003A2E21

This will spawn the ship nearby. However, because of the size of most Starfield ships, there is a strong likelihood this will spawn the entrance to the ship beneath terrain. As a result, use the tcl command to turn clipping off, and allow yourself to fly to the ship’s entrance. If you open the door from the inside, you’ll be able to board and commandeer the newly spawned Slipstream II. If the door is locked, use the unlock command on the door to bypass the lock.

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