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Spacer Coyote II

All of the Starfield Spacer Coyote II ship stats, and where you can find it.

Spacer Coyote II
Class B
Hull 791
Shield 690
Jump 24
Reactor 24
Cargo Capacity 2280
Cost 249625
Mass 1238

Spacer Coyote II overview

The Starfield Spacer Coyote II is a Class B Starfield ship with a starting mass of 1238, and a credit value of 249625. Once you have the Spacer Coyote II ship in your possession, you can upgrade and customize it with Starfield ship components at numerous spaceyards and ship vendors for a fee.

Spacer Coyote II stats

A ship’s hull determines how much damage it can take before it is destroyed. The Spacer Coyote II has a hull of 791, and can be viewed as a white bar in the bottom-right corner of your screen when flying your ship in space.

You can use Ship Parts to repair your hull inside and outside of combat, but you may want to install a better shield generator to give yourself additional breathing space.

The Spacer Coyote II has the following stats:

Ship class: B

Reactor power: 24

Crew capacity: 5

Gravity jump distance:  24 LY

Shield: 690

Laser weapon strength: 18

Ballistic weapon strength: 17

Missile weapon strength: 58

Particle beam weapon strength: This ship does not come with particle beam weapons.

Electromagnetic weapon strength: This ship does not come with electromagnetic weapons.

One of the most important ship stats you’ll want to keep an eye on is the cargo capacity. The larger a ship’s cargo capacity, the more you can store aboard it. This is critical for building outpost components, completing Starfield research projects, and crafting weapon mods and armor mods.

The Spacer Coyote II already comes with a cargo capacity of 2280. However, you can expand on this by installing additional ship components.

Starfield Spacer Coyote II ship ID

If you want to get the Spacer Coyote II for free and without hunting it down, your best bet is to use a Starfield console command to spawn the ship you nearby.

To get the Spacer Coyote II for free, open the console command window and input the following command:

player.placeatme 0033CA57

This will spawn the ship nearby. However, because of the size of most Starfield ships, there is a strong likelihood this will spawn the entrance to the ship beneath terrain. As a result, use the tcl command to turn clipping off, and allow yourself to fly to the ship’s entrance. If you open the door from the inside, you’ll be able to board and commandeer the newly spawned Spacer Coyote II. If the door is locked, use the unlock command on the door to bypass the lock.