Todd Howard confirms official Starfield mod support for 2024
Doing the interview rounds following the big release date, Todd Howard has confirmed we’re getting Starfield mod support sooner rather than later.
While the modding community has already come up with some incredible enhancements for Bethesda’s sci-fi epic, things are soon going to get a little more official, with the confirmation that Starfield mod support is on its way from Bethesda. Considering there are already nearly 1,000 Starfield mods on the Nexus Mods page, we’ve presumably got a lot of game enhancements and rogue tank engines to look forward to.
Todd Howard, Bethesda’s Executive Producer, spoke about future mod support in an interview with the Japanese publication Famitsu, later machine-translated by PCGN. “When the mods are ready, you will be able to do almost anything as we have done in the past, and the mods will be supported next year, but we will do it in a big way because we love it too.”
It’s no surprise to hear that Bethesda is a big fan of the modding community. Modding has been a big part of the Bethesda experience, especially for PC users, for years now. With Starfield, it looks like the developer is going to embrace the modding community as openly as it can, much in the same way it did with Fallout 4.
It’s widely assumed that official mod support for Starfield will be very similar to the Creation Kits for The Elder Scrolls V: Skyrim and Fallout 4. Whether we get exactly the same tools across Xbox and PC versions is yet to be seen, but Bethesda Head of Publishing Pete Hines has previously confirmed we’re getting mod support for Xbox, so we know that console players are going to get something at least.
With that, you’re up to date on the news that official Starfield mod support is set to arrive sometime next year. If you’re still getting to grips with the massive universe of Bethesda’s latest game, check out our Starfield map hub, including interactive versions of the Akila City Map, Neon map, and Cydonia map.