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Pack Mods 3

Pack Mods 3
Research Category Weaponry
Resources Required Iridium, Sealant, Tungsten, Zero Wire
Relevant Skills Weapon Engineering

Pack Mods 3 overview

Pack Mods 3 is a Starfield research project in the Equipment category. You can begin this research project by visiting a Research Laboratory aboard your ship (if you have one installed), at an outpost, or in various locations throughout the Settled Systems.

Pack Mods 3 requirements

Every research project has an associated resource cost. In order to further a research project, you will need to have the appropriate resources stored in your personal inventory, or in the cargo hold of your ship, or within the storage containers at your outpost.

At present, it appears that the Research Lab must be within a set range of a ship’s cargo hold or an outpost’s storage in order to use the resources in a research project.

You require the following skills and prerequisite research to unlock Pack Mods 3 as a research option:

Unlocked by completing
Pack Mods 2

To research Pack Mods 3, you require the following resources: