Players are using milk and sandwiches to push Starfield’s physics to the limit
We’ve seen players pull off some exciting food-based experiments to show the power of Starfield’s physics engine.
Starfield’s physics engine is impressive for a lot of reasons, but one of those we didn’t think would be a factor is how many sandwiches it can deal with on one screen. That’s where the Starfield community comes in, pushing the physics to the extreme in ways we never expected, with and without the help of Starfield mods, to show just what Bethesda’s latest game is capable of. Just keep in mind, you’re going to need a lot of bread for this one.
One of the most viral examples of players toying with Starfield’s physics engine is Twitter user The Fallout Collecter putting 10,000 sandwiches on top of their ship before taking off. While the FPS might struggle, you can actually see the food falling from the ship as it ascends, presumably leaving the residents of New Atlantis with more toasted sandwiches than they know what to do with.
Another example of the power of Starfield’s in-game physics is in a very similar experiment with milk cartons. YouTuber Dennios uploaded a clip showing them spilling 10,000 cartons of milk from atop one of the buildings in New Atlantis. This one is even more interesting than the sandwich example, mainly because the lack of an FPS drop allows you to truly appreciate the thousands of cartons falling across the dome. There’s also a follow-up from Dennios, showing what an incredibly overstocked Constellation storeroom might look like with toilet roll endlessly flowing out of it.
It is worth saying that these achievements – the term ‘achievements’ might be doing some heavy lifting here – are only possible on high-end PCs. If you try and recreate this on your Xbox Series S, your console is almost surely going to sound like one of your ships taking off, provided it doesn’t just crash under the performance pressure.
With that, you’re up to date with some of the online experiments proving the might of Starfield’s physics engine on a top-end PC. If you’re wondering whether your PC is up to the job, check out our guide to the Starfield system requirements.